Prismatic Wall 
(Conjuration/Summoning)

Range: 10 yds.
Components: V, S
Duration: 1 turn/level
Casting Time: 7
Area of Effect: 4 ft./level wide
Saving Throw: Special
x 2 ft./level high

	This spell enables the wizard to conjure a vertical, opaque wall--a shimmering, multicolored plane of light that protects him from all forms of attack. The wall flashes with all colors of the visible spectrum, seven of which have a distinct power and purpose. The wall is immobile, and the spellcaster can pass through the wall without harm. However, any creature with fewer than 8 Hit Dice that is within 20 feet of the wall and does not shield its vision is blinded for 2d4 rounds by the colors.
	Each color in the wall has a special effect. Each color can also be negated by a specific magical effect, but the colors must be negated in the precise order of the spectrum. The accompanying table shows the seven colors of the wall, the order in which they appear, their effects on creatures trying to attack the spellcaster, and the magic needed to negate each color.
	The wall's maximum proportions are 4 feet wide per level of experience of the caster and 2 feet high per level of experience.  A prismatic wall spell cast to materialize in a space occupied by a creature is disrupted and the spell is wasted.

Prismatic Wall Effects
Color	Order	Effect of Color	Spell Negated By
Red	1st	Stops nonmagical missiles--inflicts 20 points of damage,  
		save for half 	cone of cold
Orange	2nd	Stops magical missiles--inflicts 40 points of damage, 
		save for half 	gust of wind
Yellow	3rd	Stops poisons, gases, and petrification--inflicts 80 points 
		of damage, save for half 	disintegrate
Green	4th	Stops breath weapons--save vs. poison or die; 
		survivors suffer 20 points of damage	passwall
Blue	5th	Stops location/detection and mental attacks--save vs. 
		petrification or turn to stone 	magic missile
Indigo	6th	Stops magical spells--save vs. wand or go insane 	continual light
Violet	7th	Force field protection--save vs. spell or be sent to 
		another plane 	dispel magic
